Silent Hill Homecoming Review XBox 360
Silent Hill Homecoming
XBox 360
Konami
£39.99
WHEN it comes to the skin crawling chill factor it's fair to say the Silent Hill franchaise has it sown up - and that's certainly the case with the latest offering, Homecoming.
And the game, now the sixth in the series, is bang on the money on that front and shows a return to form for the Silent Hill which had seen flagging sales in its fourth and fifth installments.
This time you take on the role of special forces soldier Alex Shepherd who has come back from a tour overseas to find his father and younger brother have gone missing.
As the game unfolds in characteristic Silent Hill style we find that Alex has what we would politely call "family issues".
At this point cue a riddle-filled and action-packed gameplay which follows on from what was started by the Resident Evil boys so many years before and features those unsettling but slightly sexy zombie nurses.
There are improvements to this game which haven't been seen before such as the dodge function which allows for more involved fights. Simply pummelling away with a knife or gun won't be enough to stop you from taking lethal blows this time.
Unfortunately the controls are still a little clunky.
You don't feel as in control of the character as I would like. Also irritatingly on the version I used the option to invert the view didn't work making it extremely hard to play. But once I got past this it was certainly enjoyable.
68 per cent
By Will Oliphant
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